A digital toolkit and community of practice dedicated to improving professional development for teachers.
User Research, User Experience Design, User Testing, Information, Architecture, Visual Designsee more >>
An interactive application that teaches students how to become social innovators, across the globe.
User Research, User Testing, Information, Architecture, Wireframes, Localization (Spanish)see more >>
Web application that reinvented an inefficient offline process to a digital, collaborative experience among teachers.
User Research, User Experience Design, User Testing, Information Architecturesee more >>
We don’t believe in catching requirements over a fence. From day one, we work with you to define your critical path, so both teams know where we are going.
We will first work with you to define your Critical Path, the overall objective of the tool. Then, we will research competition and what will make you stand out in the market.
Our sketching process is unique because - we do it together! This exercise allows us to better understand key requirements for the project. It also enables you to teach Design Thinking practices throughout your organization.
Once we all go through the Design Thinking exercise, our designers create a low-fidelity prototype. This prototype is seen as the MVP of your tool.
Once the low-fidelity MVP is created, it is time to test. We work with you to recruit demographic-relevant user testers. We refine and iterate while in low fidelity to save time and money.
After we feel good about the direction of the designs, we build in high fidelity. Our development team works in sprint cycles, with checkpoints along the way to ensure that we maximize value.